Thursday, November 29, 2007

Building the 'web of things' means breaking some eggs

I've been writing a lot about the 3D web lately, and I'm still pretty jazzed about what I've seen. Part of the appeal is the way that environments like Second Life serve as a metaphor for the merging of the physical and virtual worlds that is taking place all around us.

Anyhow, way back in the day, I was writing here about the next web, or Web3.0, or whatever you want to call it. Back in those old days, about 12 months ago, I was really thinking more about the new web, and the mobile web, like in this dusty old post. Someone had already fronted Mobile2.0 as a variant of Web3.0, in the confusing cloud of infotech talking heads.

Anyhow, one barrier to 'Mobile2.0' is the fact that networks and devices can't be ubiquitous if you can't get your cell phone to run an app or use the network you want, witness the entire iPhone hacking phenomenon. The subtext of the whole Google Android platform seems to be an attempt to smash through the walled gardens that are your typical telecom, witness the mission of the Open Handset Alliance. Anyhow, the actions of Google, and the recent announcement by Verizon that they are going to open their platform to any app and any service hint at the cracks that are appearing in the walled gardens. Does this hint at a new wave of innovation driven by the availability of an open platform? I'd think so, but at any rate, changes in the mobile space are coming, and they'll contribute to the next 'version' of the web!

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